Having spent hundreds of hours playing this game, being able to do so much in the open world sandbox and realizing that the premise of the game is just the tip of the iceberg, makes Red Dead Redemption 2 the star it is.
This PlayStation 4 and Xbox One exclusive was released in October and has smashed records after records by achieving a score of 97 on MetaCritic, the highest score ever on PS4, and equal to GTA V on Xbox One. Red Dead Redemption 2 also set a record for the biggest opening of any video game, grossing $725 million in its opening weekend. It’s recorded the biggest Week Two in sales of any video game, ever, and even outsold the first game in the series, Red Dead Redemption after just 12 days.
The game was set for a big, exciting release and Rockstar has done well in creating a game that people want, just like they did with games before this. It’s the prequel to the first game with the same name, but it’s free and open enough so that you don’t need to play the first game, but it would help to piece a few things together as you progress.
Playing the Game
Red Dead Redemption 2 (RDR2) is huge. In fact, it’s one of the bigger games that we’ve had the chance of playing recently. Not only is there a main story that will have you guessing, but you’ll be able to do so many things all over the open world, the main quest will be something that always feels like you’ll “get to” whenever you get a chance. If you’re not in the middle of hijacking some trains or perhaps robbing the nearest coach, you’ll often find random missions off to the sides that will keep you busy.
I think that something we felt was quite complex was the way that the development team allowed players to just play the way they wanted to. If you were the type of player that likes to enjoy wanton carnage, then you can do that in each and every town, but the game has a way that it subtly builds the character of Arthur Morgan while still giving the world a life of its own.
Rockstar has seemed to have taken a bunch of the best aspects from many different open-world games and smashed them all into one to create a flowing, coherent piece of brilliance. You can go around hunting, collecting skins and trophies, or just sit around and play some cards all day. Rob houses, trains, and stores go from hunting bounties for the local sheriff to becoming a wanted man yourself. You’ll get to upgrade your camp and contribute the overall betterment of your family in the wild west while you are entertained by a campaign of over 60 hours’ worth of gameplay.
Old Timey Feel with New Timey Look
If you own PlayStation 4 Pro or an Xbox One X, you’ll find that RDR2 is one of the better-looking games to date. We could even dare say, the best. The scenery is incredible and everything from horse riding realism to growing your beard out from one day to the next, there is so much detail throughout the world.
The vast scenery and landscapes give the game a sense of massive scope which helps to define exactly what type of game it is. You’ll often find yourself just simply admiring the view, whether you’re watching a sunset retreat over a dusty hilltop or just watching some wildlife graze in the fields. RDR2 is truly a spectacle to see.
Listening on the Wire
The man who composed on the first Red Dead Redemption is back again for this one with yet again, another phenomenal soundtrack. Given his past experience, essentially every huge title from Rockstar since, it’s no wonder that the game sounds amazing. You can go from the serenity of the hills, listening to the far-off cries of a few predators or the sounds of an eagle blasting through the air, to the rambunctious ramblings of a local bar where alcohol is flowing, and the pianist hammers out a jaunty tune.
There isn’t really much else to say about RDR2 without making it sound simply like the best game ever made. To be fair, it could be, it all depends on whether or not the wild west is your scene. Some people just don’t like the wild west and that’s okay, but it’s a shame should you miss out on a game like this.
It’s definitely not flawless though because the game lacks a few simple things that make life easier such as fast travel. It seems to be an obvious game design choice in order to make the game feel more fleshed out. It doesn’t encourage exploring and when a game looks as good as this does, exploring is just a dream.